EA Motive and SEED are set to unveil their innovative approach to texture creation, known as "Texture Sets," at the upcoming Game Developers Conference. This cutting-edge technique involves merging related texture sets into a single resource, enhancing processing efficiency and enabling the development of new textures. The presentation will be spearheaded by EA's lead technical artist, Martin Palko, who will delve into the intricacies of texture and graphic creation for games such as Dead Space and Iron Man.
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Attendees of the conference might be in for a treat, as there's a possibility that EA Motive will reveal gameplay footage or additional details about their much-anticipated Iron Man game. Announced back in 2022, the project has remained shrouded in mystery, sparking rumors of its potential cancellation. However, their presence at GDC solidifies that the game is still very much in active development. The conference is scheduled to run from March 17 to 21, 2025.
What we know so far about the Iron Man game is that it will offer a single-player experience enriched with RPG elements and an expansive open world, all powered by Unreal Engine 5. Moreover, fans can expect EA Motive to incorporate the flight system technology from their previous work on Anthem, promising an immersive flying experience as Tony Stark.