After a decade of development, the much-anticipated game Lost Soul Aside is set to launch on May 30 for PlayStation 5 and PC. This project began as the solo endeavor of Yang Bing, who has since transformed it into a major title under Sony's 'China Hero Project.' Bing now leads Ultizero Games, a studio based in Shanghai, as its founder and CEO.
As the release date approaches, IGN had the privilege of interviewing Yang Bing to delve into the journey that led to this momentous launch. The game has evolved significantly from its humble beginnings as a one-person project to being showcased at Sony's State of Play. The excitement around Lost Soul Aside has only grown, with fans and critics alike praising it as a thrilling blend of Final Fantasy's character design and Devil May Cry's dynamic combat. This buzz started back in 2016 when Yang Bing's initial reveal video went viral.
With the assistance of a translator, IGN explored the early origins of Lost Soul Aside, its inspirations, the numerous challenges faced by the team throughout the years, and much more. This deep dive into the game's development offers fans a comprehensive look at what has made Lost Soul Aside one of the most eagerly awaited titles in recent years.