HomeNewsComplete Arcane Lineage Class Tier List [LIGHT AND DARK]
Complete Arcane Lineage Class Tier List [LIGHT AND DARK]
Mar 05,2025Author: Zoe
In Arcane Lineage, your chosen Class dictates your playstyle, abilities, strengths, and progression. Starting with a Base Class, you advance to powerful Sub Classes and ultimately elite Super Classes, each offering unique skills and combat advantages. Strategic Class selection is crucial for success, making this one of the most important decisions in Arcane Lineage. This guide and tier list will help you optimize your class path.
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All Arcane Lineage Base Classes RankedBase Class Tier ListBase Class ListAll Arcane Lineage Sub Classes RankedSub Class Tier ListSub Class ListAll Arcane Lineage Super Classes RankedSuper Classes Tier ListSuper Classes ListHow to Train Classes and Level Up All Arcane Lineage Base Classes Ranked
Initially, you select from several Base Classes upon reaching level 5. However, you can allocate specialization points to desired stats even before level 5 to prepare. Each Base Class excels in specific combat scenarios, so choose wisely.
Base Class Tier List
Image by TiermakerWhile the Base Class tier list shows some disparity, all classes remain viable. The Thief, however, stands out as the strongest starting option.
Base Class List
Here's a breakdown of all Arcane LineageBase Classes:
The Thief excels in swift combat, quickly engaging and disengaging. They use skills to disorient and inflict Bleed. This is generally considered the best starting class due to its low ability costs and effectiveness.
• Swift Fighter (50 gold)
– Successful dodges grant a speed buff.
The Slayer is a mid-range, hard-hitting class that scales well with physical damage and STR. They use their spear to inflict poison and deal burst damage. Dodging provides a speed boost, enhancing agility and versatility.
• Iron Body (55 gold)
– Reduced damage while blocking.
A tanky melee class using fists to break defenses and their body to block attacks. They take less damage while blocking, making tanking easier. High STR scaling optimizes Cestus weapon use.
The Wizard, with a single active ability, focuses on ranged attacks and support. Arcane specialization boosts damage, but their vulnerability necessitates strategic play due to low defense.
While the Thief and Slayer are superior, other classes offer unique strengths. The Wizard, for example, can be powerful with mastery. Align your class choice with your preferred playstyle.
All Arcane Lineage Sub Classes Ranked
Sub Classes, unlocked at level 5, offer versatility and power. They can be changed at any time by visiting a Sub Class Trainer.
Sub Class Tier List
Image by TiermakerDespite the limited number of Sub Classes, each provides unique and potent advantages.
Sub Class List
Here's a detailed look at the Sub Classes:
Sub Class
Abilities and Costs
Description
Active Abilities:
• Latir Minor (400 gold)
– Cost: 2
– Cooldown: 10
– Type: N/A
– Duration: 4 Turns
– Scaling: N/A
– Effect: Increases team damage by 5%, reduces incoming damage by 5%, and provides health regeneration.
• Rebanar Major (400 gold)
– Cost: 2
– Cooldown: 10
– Type: N/A
– Duration: N/A
– Scaling: N/A
– Effect: Inflicts Vulnerable and Blind on enemies.
Passive Abilities:
• Curar Forte (Utility Item) (400 gold)
– Sacrifices 3% health to heal the team for 6% of their health.
Bards excel at supporting their team with AOE buffs and debuffs. Curar Forte provides powerful party healing, but carries risk due to self-damage.
Active Abilities:
• Dangerous Mixture (200 gold + 1 Small Health Potion)
– Cost: 2
– Cooldown: 6
– Type: Physical
– Damage: 5
– Scaling: STR/ARC
– Effect: Applies 3 random debuffs. Cannot be dodged or blocked.
Passive Abilities:
• Iron Gut (200 gold + 1 Ferrus Skin Potion)
– Reduces self-damage from potions.
• Certified (200 gold)
– Allows selling potions and ingredients.
Alchemists focus on potion creation and use, offering damage, buffs, debuffs, and economic benefits. Unlocking full potential requires specific potions.
Active Abilities:
• Mark (250 gold + Mushroom Cap)
– Cost: 1
– Cooldown: 2
– Type: Physical
– Damage: 7
– Scaling: STR
– Effect: Adds killed enemies to the Bestiary. Cannot be dodged or blocked.
Beastmasters are versatile, enhancing loot acquisition through the Bestiary. They also offer support by weakening enemies. The Sneak ability is risky due to self-damage.
Careful consideration of your needs is crucial when selecting a Sub Class. Experimentation is encouraged.
All Arcane Lineage Super Classes Ranked
Super Classes, unlocked at level 15, represent the peak of power. They build upon Base Classes, offering diverse gameplay. They are expensive, so plan accordingly.
Super Classes Tier List
Image by TiermakerThe tier list highlights significant differences in effectiveness.
Super Classes List
Each Super Class offers distinct damage types, passives, and scaling:
Super Classes
Abilities and Costs
Description
Active Abilities:
• Blazing Barrage (400 Gold)
– Cost: 2
– Cooldown: 5
– Type: Fire
– Damage: 2.1 x 8
– Scaling: STR
– Effect: Multi-hit barrage inflicting Burn.
• Fire Sutra (400 Gold)
– Cost: 1
– Cooldown: 6
– Type: Fire
– Duration: N/A
– Scaling: N/A
– Effect: Empowers weapons with fire, inflicting Burn.
• Flame Drop (400 Gold)
– Cost: 3
– Cooldown: 5
– Type: Fire
– Damage: 15
– Scaling: STR
– Effect: Burst fire damage, also damaging adjacent enemies.
The Monk is a top-tier Super Class with heals, shields, burst damage, and buffs. Their attacks inflict Burn.
Active Abilities:
• Rending Barrage (400 Gold)
– Cost: 2
– Cooldown: 5
– Type: Physical
– Damage: 3.5 x 3 + 3.5 if Bleeding
– Scaling: STR
– Effect: Three fast attacks, dealing bonus damage if the enemy is bleeding and healing the user.
The Impaler delivers massive damage spikes and AOE attacks, with damage increasing as health decreases. Berserk mode further enhances damage and resistance.
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