Home News Ready or Not: What’s Better, DirectX 11 or DirectX 12 (DX11 vs. DX12)?

Ready or Not: What’s Better, DirectX 11 or DirectX 12 (DX11 vs. DX12)?

Feb 22,2025 Author: Henry

Ready or Not: DirectX 11 vs. DirectX 12 – Which Should You Choose?

Many modern games offer both DirectX 11 and 12 options, and Ready or Not is no exception. This choice can be confusing, especially for less tech-savvy players. While DirectX 12 is newer and potentially offers better performance, DirectX 11 is often considered more stable. So, which is right for you?

Understanding DirectX 11 and DirectX 12

Essentially, both DirectX 11 and DirectX 12 act as translators between your computer and the game, facilitating GPU rendering of visuals.

DirectX 11, being older and simpler, is easier for developers to implement. However, it doesn't fully utilize CPU and GPU resources, potentially limiting performance. Its widespread adoption stems from its ease of use.

DirectX 12, the newer option, is more efficient at harnessing CPU and GPU power. It provides developers with extensive optimization tools for enhanced performance. However, its complexity demands more development effort to fully realize its benefits.

DirectX 11 or DirectX 12 for Ready or Not: The Best Choice

A photo of the Soft Objectives in Hide and Seek in Ready or Not as part of an article about the DirectX 11 and DirectX 12.

Screenshot via The Escapist
The optimal choice depends on your system's capabilities. Modern, high-end systems with strong DirectX 12 support will likely benefit most from DirectX 12's efficient resource utilization. This can lead to higher frame rates, smoother gameplay, and potentially improved graphics.

Conversely, older systems may experience instability or performance degradation with DirectX 12. For older hardware, DirectX 11's stability is preferable.

In short: Modern systems should use DirectX 12 for potentially better performance; older systems should opt for the stability of DirectX 11.

Related: Complete List of Soft Objectives in Ready or Not

Setting Your Rendering Mode in Ready or Not

You'll select your rendering mode (DX11 or DX12) when launching the game via Steam. Upon launching Ready or Not, a window will prompt you to choose between DX11 and DX12. Select your preferred mode accordingly (DX12 for newer PCs, DX11 for older ones).

If this window doesn't appear, try this:

  1. Right-click Ready or Not in your Steam library and choose "Properties."
  2. Go to the "General" tab and locate the "Launch Options" field.
  3. Enter your desired rendering mode (e.g., -dx11 or -dx12).

This concludes the guide on choosing between DirectX 11 and DirectX 12 for Ready or Not.

Ready or Not is currently available for PC.

LATEST ARTICLES

30

2025-12

Ironheart Star Reacts to MCU Show Backlash

https://images.97xz.com/uploads/51/68628a979c111.webp

Hamilton actor Anthony Ramos has responded to the premature criticism surrounding Marvel's upcoming Disney+ series Ironheart, which surfaced online even before the show premiered.A delayed offshoot from Black Panther: Wakanda Forever centered on supp

Author: HenryReading:1

30

2025-12

Phasmophobia: Weekly Survival Challenge Guide

https://images.97xz.com/uploads/57/174235322667da334a05cd8.jpg

Phasmophobia's Survival of the Fittest weekly challenge pushes players to their limits with terrifying gameplay. Learn essential strategies to survive this ultimate test of skill.Recommended VideosMastering Phasmophobia's Survival of the Fittest Chal

Author: HenryReading:3

29

2025-12

People Can Fly Axes Outriders 2

Recent reports reveal that Outriders 2 was among the projects axed by developer People Can Fly. The Polish studio, famous for Outriders and Gears of War Judgment, had previously confirmed broader job uncertainties in early June when shelving two othe

Author: HenryReading:1

29

2025-12

Nintendo, Piggyback release Metroid Prime artbook

https://images.97xz.com/uploads/40/173261618667459ffa4b846.jpg

Nintendo and Retro Studios have partnered with Piggyback to bring fans a stunning Metroid Prime art collection. This special edition book will reveal never-before-seen development insights from the entire Metroid Prime saga.Nintendo and Piggyback Pre

Author: HenryReading:1