
In a fascinating revelation, Timon Smektala, the game director behind the acclaimed Dying Light series, has hinted at a concealed clue within the initial trailer for Dying Light: The Beast. This secret pertains to the game's setting, specifically pointing to the vast forested area known as Castor Woods. The clue is subtly embedded as barely visible text within the trailer, suggesting that it may unlock insights into the local dialect and help unravel the mystery of the game's environment.
While the action in Dying Light: The Beast is believed to be set somewhere in Europe, the precise location remains a puzzle. The trailer is rich with various signs, buildings, and environmental cues, yet the specific reference to Castor Woods has eluded fans thus far. Past games in the series have drawn from real-world inspirations; for instance, Harren in the original Dying Light was influenced by the cities of Istanbul, Mumbai, and Wrocław, while Villedor in the sequel merged architectural elements from Germany, Belgium, and Poland.
Anticipation builds as Dying Light: The Beast is slated for a summer release on PC, PlayStation, and Xbox, though an exact launch date has not yet been announced. This year marks the tenth anniversary of the Dying Light franchise, and Techland is celebrating with special updates and events for the community. A heartfelt commemorative video has been released, thanking fans for their unwavering support over the years.