Game Science's explanation for Black Myth: Wukong's absence on Xbox Series S—the console's limited 8GB usable RAM—has sparked considerable player skepticism. Studio president Yokar-Feng Ji cited the difficulty of optimization for such a constrained system, requiring extensive expertise.
However, this explanation has been met with doubt. Many players suspect an exclusive deal with Sony is the true reason, while others criticize the developers for perceived laziness, pointing to successful Series S ports of graphically demanding titles.
The timing of the announcement also raises questions. If Game Science was aware of the Series S specifications in 2020, why is this optimization issue only emerging now, after years of development? The announcement of an Xbox release date at The Game Awards 2023 further fuels this skepticism.
Player comments highlight this distrust:
- "This contradicts earlier reports. Game Science announced the Xbox release date in December 2023; surely they knew the Series S specs then?"
- "Lazy developers and a subpar engine are to blame."
- "I don't believe their explanation."
- "Games like Indiana Jones, Starfield, and Hellblade 2 run perfectly on Series S, proving the problem lies with the developers."
- "Just another excuse."
The lack of a definitive answer regarding a Series X|S release further intensifies the uncertainty surrounding Black Myth: Wukong's Xbox availability.