
The Last of Us Part II PC Remaster: PSN Account Required, Sparking Controversy
The upcoming PC release of The Last of Us Part II Remastered on April 3, 2025, comes with a controversial catch: a mandatory PlayStation Network (PSN) account. This requirement, mirroring Sony's approach with other PC ports of formerly PlayStation-exclusive titles, is generating significant backlash among potential players.
While bringing the acclaimed sequel to PC is a welcome move for many, the PSN account necessity overshadows the excitement for some. The game's Steam page clearly states this requirement, prompting players to link existing PSN accounts or create new ones. This isn't a new issue; past instances of this requirement in other Sony PC ports have resulted in strong negative reactions, even leading to Sony's reversal of the PSN requirement for Helldivers 2 last year due to player outcry.
Why the PSN Requirement? A Business Strategy?
While PSN accounts are understandable for games with multiplayer components (like Ghost of Tsushima), The Last of Us Part II is a single-player experience. The need for a PSN account for a purely single-player game is perplexing. It's likely a strategic move by Sony to encourage wider adoption of its services, potentially onboarding PC gamers into the PlayStation ecosystem. However, given the past negative responses, this is a risky strategy.
The free nature of a basic PSN account doesn't entirely negate the inconvenience. Creating or linking accounts adds extra steps to the gaming experience, potentially deterring immediate gameplay. Furthermore, the PSN's unavailability in certain regions creates an accessibility barrier, directly contradicting the generally accessible nature of The Last of Us franchise. This limitation is likely to frustrate many fans. The April 3, 2025 release date is still far off, giving Sony time to reconsider this decision.