It's no exaggeration to say that Verdansk has revitalized Call of Duty Warzone at a pivotal moment. Just when the internet was ready to call Activision's battle royale, now five years old, "cooked," the nostalgia-driven return of Verdansk flipped the script. Now, the online community is buzzing with the declaration that Warzone is "back." Sure, Activision did nuke Verdansk in the past, but that seems to be a minor detail now. Lapsed players, who fondly recall Warzone as their lockdown entertainment, are flocking back to the map that started it all. Meanwhile, loyalists who have weathered the game's ups and downs over the last five years are proclaiming that Warzone is more enjoyable now than it has been since its explosive launch in 2020.
This return to a more straightforward, back-to-basics gameplay experience was a calculated move by developers Raven and Beenox. In a comprehensive interview with IGN, Pete Actipis, the game director at Raven, and Etienne Pouliot, the creative director at Beenox, delved into the collaborative effort behind Warzone's revival. They discussed their approach to rejuvenating the game, the triumph of Verdansk's Casual mode, and whether they contemplated restricting operator skins to mil-sim to recapture the essence of 2020. Perhaps the most burning question they addressed was: is Verdansk here to stay?
Keep reading to uncover the answers to these intriguing questions.