Team Ninja's substantial update for Ninja Gaiden 2 Black (version 1.0.7.0) introduces highly anticipated features and significant improvements. Available now on PlayStation 5, Xbox Series X|S, and PC (Steam & Microsoft Store), this patch fulfills promises made in January to address community feedback.
Key additions include New Game Plus, allowing players to restart with previously acquired weapons and Ninpo (reset to level 1), though difficulty cannot be immediately increased. A much-requested quality-of-life enhancement lets players toggle the visibility of their projectile weapon via the Options > Game Settings menu.
Balance adjustments focus on enemy HP (reduced in Chapters 8 and 11) and enemy counts (increased in Chapters 13 and 14). Ayane's attack damage has also received a boost.
Numerous bug fixes are included, addressing high-performance PC issues, game-breaking glitches in specific chapters, and crashes after extended play. A complete list of fixes is provided below.
Originally a surprise release during January's Xbox Developer Direct, Ninja Gaiden 2 Black, rebuilt with Unreal Engine 5, boasts enhanced visuals, new playable characters, and improved combat mechanics. IGN's 8/10 review praised its visual upgrades over Sigma 2, while noting a shift in enemy design.
Ninja Gaiden 2 Black Ver 1.0.7.0 Patch Notes
New Content:
- New Game+: Start a new game on any previously completed difficulty, retaining unlocked weapons and Ninpo (reset to level 1).
- Photo Mode: Capture in-game moments with adjustable camera controls.
- Projectile Weapon Visibility Toggle: Hide or show your projectile weapon via the Options menu.
Adjustments:
- Reduced enemy HP in Chapters 8 ("City of the Fallen Goddess") and 11 ("Night in the City of Water").
- Increased enemy count in Chapters 13 ("The Temple of Sacrifice") and 14 ("A Tempered Gravestone").
- Increased damage for some of Ayane's attacks.
Bug Fixes:
- Resolved control issues at high FPS (over 120 FPS) or under heavy computing loads.
- Fixed controller vibration inconsistencies related to computing load and FPS.
- Addressed out-of-bounds glitches in certain chapters.
- Fixed progression-blocking bugs in specific chapters.
- Eliminated crashes occurring after extended gameplay sessions.
- Various minor bug fixes.