
Marvel Snap's roster of animal companions has been rather sparse—Cosmo, Groose, Zabu, Hit Monkey, and that's pretty much it. But that changes with the Brave New World season! Falcon's loyal avian sidekick, Redwing, takes flight and joins the fray.
How Redwing Works in Marvel Snap
Redwing is a 3-cost, 4-power card with a unique ability: "The first time this moves, add a card from your hand to its old location."
However, there are important caveats. Redwing's ability is a one-time trigger. Attempts to reactivate it using cards like Symbiote Spider-Man or by returning it to your hand won't work, significantly limiting its strategic applications.
Precisely targeting a card with Redwing also proves challenging. Move decks often utilize low-cost cards (like Iron Fist) you'd rather not relocate. Conversely, Scream decks typically manipulate opponent's cards, not your own.
Despite these limitations, there are budget-friendly ways to move Redwing, such as Madame Web or Cloak (great for lower Collection Level players). The potential for surprising victories exists—imagine strategically placing a Galactus early or summoning a powerhouse like The Infinaut.
Best Day One Redwing Decks in Marvel Snap
Ares and Surtur dominated the previous Marvel Snap season, and they're back with a revamped Scream-based build incorporating Aero and Heimdall for strategic disruption. Redwing surprisingly fits in, though you'll almost always prioritize playing Surtur on turn 3. Here's the decklist:
Hydra Bob, Scream, Kraven, Captain America, Redwing, Polaris, Surtur, Ares, Cull Obsidian, Aero, Heimdall, Magneto [Click here to copy this list from Untapped.]
This deck is expensive, featuring several Series 5 cards: Hydra Bob, Scream, Redwing, Surtur, Ares, and Cull Obsidian. You can substitute Hydra Bob with a different 1-cost card (Rocket Raccoon or Iceman are viable options), but the rest are essential.
The strategy revolves around deploying Surtur on turn 3, followed by high-power cards to boost its strength. Scream provides an alternative win condition by stealing power. Polaris, Aero, and Magneto offer card manipulation, while Redwing can be moved into Heimdall to buff Surtur and draw a powerful card.
Another potential home for Redwing is a Madame Web deck, though Dagger's nerf has significantly impacted move-based strategies. Madame Web's Ongoing ability complements Ongoing decks, making Redwing a possible inclusion:
Ant-Man, Madame Web, Psylocke, Sam Wilson, Captain America, Luke Cage, Captain America, Redwing, Doom 2099, Iron Lad, Blue Marvel, Doctor Doom, Spectrum [Click here to copy this list from Untapped.]
This deck includes two Series 5 cards: Madame Web and Doom 2099. While Madame Web isn't strictly necessary, removing her necessitates removing Redwing for another Ongoing card like Mobius M. Mobius.
This is primarily a Doom 2099 Ongoing deck. The goal is to rapidly deploy Doom 2099 to distribute power. Madame Web aids in positioning Doom 2099's bots and manipulating Sam Wilson's shield. Redwing provides an additional way to trigger its ability, though this remains its only activation method in this deck. On turn 6, play Doctor Doom or Spectrum to either spread power or create a powerful spike.
Is Redwing Worth Spotlight Cache Keys or Collector's Tokens?
Currently, no. Redwing feels significantly underpowered and fits into a weak archetype. It's advisable to save your resources for stronger cards. Unless Second Dinner significantly buffs Redwing, it's not a worthwhile investment.