Home News Helldivers 2: Superstore Rotation (All Armor & Items)

Helldivers 2: Superstore Rotation (All Armor & Items)

Jan 25,2025 Author: Grace

Helldivers 2 Superstore: A Comprehensive Guide to Armor and Item Rotations

Equipping the right armor is crucial in Helldivers 2. With diverse armor types (light, medium, heavy), unique passives, and varying stats, choosing the right gear is key – and style matters! The Superstore offers exclusive armor sets and cosmetic items unavailable elsewhere, even Premium Warbonds. This guide details every item and its rotation cycle.

Updated January 05, 2025, by Saqib Mansoor: Recent Premium Warbond releases have expanded the Superstore's inventory, increasing rotation cycles. This update reflects those changes, categorizing armor by type (light, medium, heavy) for clarity.

All Superstore Armor and Item Rotations

The following lists all body armor available in the Helldivers 2 Superstore, categorized by type (light, medium, heavy) and alphabetically ordered by passive ability. Helmets are omitted due to consistent 100 stats. The store also features the Stun Baton (melee) and StA-52 Assault Rifle (from the Killzone 2 crossover), along with associated cosmetics.

The Superstore rotates its inventory. To determine an item's availability, subtract its rotation number from the current rotation number. The result indicates how many rotations you need to wait.

Light Superstore Armor

Passive Name Armor Speed Stamina Cost Rotation
Engineering Kit CE-74 Breaker 50 550 125 250 SC 11
Engineering Kit CE-67 Titan 79 521 111 150 SC 9
Engineering Kit FS-37 Ravager 50 550 125 250 SC 8
Extra Padding B-08 Light Gunner 100 550 125 150 SC 13
Fortified FS-38 Eradicator 50 550 125 250 SC 12
Med-Kit CM-21 Trench Paramedic 64 536 118 250 SC 14
Servo-Assisted SC-37 Legionnaire 50 550 125 150 SC 10

Medium Superstore Armor

Passive Name Armor Speed Stamina Cost Rotation
Acclimated AC-1 Dutiful 100 500 100 500 SC 1
Advanced Filtration AF-91 Field Chemist 100 500 100 250 SC 4
Engineering Kit SC-15 Drone Master 100 500 100 250 SC 10
Engineering Kit CE-81 Juggernaut 100 500 100 250 SC 15
Extra Padding CW-9 White Wolf 150 500 100 300 SC 7
Fortified B-24 Enforcer 129 471 71 150 SC 11
Fortified FS-34 Exterminator 100 500 100 400 SC 15
Inflammable I-92 Fire Fighter 100 500 100 250 SC 5
Med-Kit CM-10 Clinician 100 500 100 250 SC 8
Peak Physique PH-56 Jaguar 100 500 100 150 SC 6
Unflinching UF-84 Doubt Killer 100 500 100 400 SC 3

Heavy Superstore Armor

Passive Name Armor Speed Stamina Cost Rotation
Advanced Filtration AF-52 Lockdown 150 450 50 400 SC 4
Engineering Kit CE-64 Grenadier 150 450 50 300 SC 7
Engineering Kit CE-101 Guerrilla Gorilla 150 450 50 250 SC 6
Extra Padding B-27 Fortified Commando 200 450 50 400 SC 12
Fortified FS-11 Executioner 150 450 50 150 SC 14
Inflammable I-44 Salamander 150 450 50 250 SC 5
Med-Kit CM-17 Butcher 150 450 50 250 SC 9
Servo-Assisted FS-61 Dreadnought 150 450 50 250 SC 13
Siege-Ready SR-64 Cinderblock 150 450 50 250 SC 2

Other Superstore Items

Name Type Cost Rotation
Cover of Darkness Cape 250 SC 3
Player Card Player Card 75 SC 3
Stone-Wrought Perseverance Cape 100 SC 2
Player Card Player Card 35 SC 2
Stun Baton Weapon 200 SC 2
StA-52 Assault Rifle Weapon 615 SC 1
Strength in Our Arms Cape 310 SC 1
Player Card Player Card 90 SC 1
Assault Infantry Player Title 150 SC 1

Superstore Rotation Mechanics

The Superstore refreshes its inventory every 48 hours at 10:00 a.m. GMT. Each rotation features two full armor sets (body and helmet) plus other items. No item is permanently exclusive; patience guarantees acquisition. The Superstore currently has 15 rotations. Items are purely cosmetic or offer passives already available in the game; there are no pay-to-win elements.

Access the Superstore via the Acquisition Centre on your ship (R on PC, Square on PS5). Purchases require Super Credits, earned in-game or bought with real money. The Superstore emphasizes unique designs and color palettes, allowing for diverse passive combinations across armor types.

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