This guide details how to use Stardew Valley's Volcano Forge to enhance tools and weapons. The forge, located at the end of Ginger Island's Volcano Dungeon, allows players to apply enchantments and forge improvements using Cinder Shards and gemstones.
Obtaining Cinder Shards:
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Cinder Shards are crucial for all forge functions. Acquire them by:
- Mining Cinder Shard nodes (pink-orange specks) in the Volcano Dungeon.
- Receiving them as drops from Magma Sprites, Magma Duggies, Magma Sparkers, and False Magma Caps. Drop rates vary (40-50%).
- Harvesting from a fishing pond with 7+ Stingrays (7-9% daily chance, 2-5 shards).
Cinder Shards cannot be created in a Crystalarium.
The Mini-Forge:
After achieving Combat Mastery, craft a Mini-Forge:
- 5 Dragon Teeth
- 10 Iron Bars
- 10 Gold Bars
- 5 Iridium Bars
This functions identically to the Volcano Forge.
Weapon Forging:
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Forge weapons up to three times using gemstones and Cinder Shards (10, 15, then 20 shards per forge). Gemstone effects:
- Amethyst: +1 knockback per forge.
- Aquamarine: +4.6% crit chance per forge.
- Emerald: +2/+3/+2 speed per forge (stacks).
- Jade: +10% crit damage per forge.
- Ruby: +10% damage per forge.
- Topaz: +1 defense per forge.
- Diamond: Three random upgrades (10 shards).
Best Weapon Upgrades: Emerald and Ruby maximize DPS; Topaz and Amethyst improve survivability.
Unforging Weapons: Place the weapon in the left slot and select the red X to remove all forging (some shards are returned, but not the gemstone). Enchantments remain.
Infinity Weapons:
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Upgrade Galaxy Sword, Dagger, or Hammer into Infinity Weapons using three Galaxy Souls (20 shards each). Forged upgrades and enchantments are retained.
Galaxy Souls:
Obtain Galaxy Souls by:
- Purchasing from Mr. Qi (40 Qi Gems).
- Dropping from Big Slimes in Dangerous Mines or Qi's quests.
- Purchasing from the Island Trader (10 Radioactive Bars, last day of season).
- Dropping from Dangerous Monsters (after killing 50).
Enchantments:
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Enchant tools/weapons (excluding slingshots) using a Prismatic Shard and 20 Cinder Shards. Effects are random. Re-enchant to try for a different effect.
Weapon Enchantments:
- Artful: Halves special move cooldown.
- Bug Killer: Doubles damage against bugs, kills Armored Bugs.
- Crusader: Doubles damage against undead, permanently kills mummies.
- Vampiric: 9% chance to regain health upon kill.
- Haymaker: Double fiber/33% hay chance from weeds.
Innate Enchantments (Dragon Tooth): Apply one enchantment from each set to melee weapons. Sets include: Slime Slayer (+damage), Crit Power, Attack, Speed; and Slime Gatherer, Defense, Weight.
Tool Enchantments: Twelve enchantments, tool-specific. Examples: Auto-Hook (fishing rod), Bottomless (watering can), Efficient (all tools), Powerful (axe/pickaxe).
Best Tool Enchantments (Suggestions): Axe (Shaving/Swift/Efficient), Watering Can (Bottomless), Hoe (Generous/Archeologist/Reaching/Efficient), Pickaxe (Swift/Powerful), Fishing Rod (Preserving), Pan (Generous/Reaching).