If you're struggling in Dead Sails like me, don't worry—there's a range of weapons, boats, and other items that can help you survive until the next safe zone. To help you navigate the game more effectively, I've compiled a comprehensive guide to all the items in Dead Sails, including how to acquire and use them. This way, you'll know exactly what to look for and when.
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Table of contents
All Weapons & Ammo in Dead Sails
Armor in Dead Sails
Full List of Boats in Dead Sails
All Rafts in Dead Sails
Every Healing Item in Dead Sails
Miscellaneous Items in Dead Sails
New Items in Dead Sails
All Weapons & Ammo in Dead Sails

Screenshot by The EscapistHand-to-hand combat won't get you far in Dead Sails. To take down mobs and secure the best loot, you need to be well-armed. The developers have kept the weapon selection straightforward, with each weapon serving a unique purpose. Here's a detailed look at the weapons in Dead Sails, their functions, and where to find them:
**Name** | **Where to get it** | **Info** |
*Shotgun* | Costs 30 Dabloons at the Shop Store in any safe zone | Perfect for close-range combat; it's a must-have when mobs rush you at night. |
*Shotgun Ammo* | Available for 25 Dabloons at the Shop Store or from a special boat | Sold in batches of 12 rounds; use them wisely. |
*Revolver* | Costs 20 Dabloons or $35 (all $ symbols refer to in-game currency, not real dollars) | Only holds 4 bullets per barrel, which is unconventional but effective. |
*Revolver Ammo* | 15 Dabloons or $15 at any Shop Store in a town | Limited to 4 bullets; make each shot count. |
*Rifle* | Available at the Shop Store for $75 or 25 Dabloons | Versatile for long-range sniping and mid-range combat. |
*Rifle Ammo* | Costs 25 Dabloons or $35 in-game money | Refill your rifle with this; more generous than revolver ammo. |
*Grenade* | Costs 15 Dabloons at the Shop Store | Ideal for clearing out enclosed areas; watch mobs scatter. |
*Dynamite* | Buy for 15 Dabloons at the Shop Store or start with it as a Miner class | A powerful area-of-effect explosive; clears obstacles and deals massive damage. |
*Turret* | Cost varies by type; available at every Shop Store | A static machine gun for your boat; requires a player to operate and boasts a high rate of fire. |
Armor in Dead Sails
This section on armor in Dead Sails might seem short, but simplicity is part of the game's charm. While more variety would be welcome, here's what you have to work with:
**Name** | **Where to get it** | **Info** |
*Chestplate* | 75 Dabloons from the Shop Store | Reduces damage from enemies but won't prevent death. |
*Helmet* | 75 Dabloons at the Shop Store | Decreases overall damage taken; pairs well with the chestplate for better protection. |
Full List of Boats in Dead Sails

Screenshot by The EscapistBoats in Dead Sails are more than just transportation; they're like mobile storage units. With a team, you can ferry loot back and forth, selling it for a profit at the next safe zone. While they don't differ in speed or size, their unique designs add flair:
**Name** | **Where to get it** | **Info** |
*Default* | Starts with you; no purchase needed | A solid choice until you get the hang of the game. |
*Military* | 150 Dabloons in the starting lobby | Camouflage adds a tactical edge. |
*Junk* | 150 Dabloons in the starting lobby | It may look like trash, but it's your trash. |
*Modern Boat* | 150 Dabloons in the starting lobby | A sleek option for those who prefer a modern look. |
*Dragon Boat* | 150 Dabloons in the starting lobby | A unique blend of Mickey Mouse and Viking aesthetics. |
*Rubber Duckie* | 150 Dabloons in the starting lobby | Arguably the best boat in the game; it's quack-tastic. |
*Viking Boat* | 150 Dabloons in the starting lobby | Complete with shields, spears, and a dragon carving; a true beauty. |
*Empress* | 150 Dabloons in the starting lobby | A stylish pink vessel for those who want to loot in style. |
*Sheep* | 150 Dabloons in the starting lobby | Every list needs its black sheep, right? |
*Shark Boat* | 150 Dabloons in the starting lobby | Sadly, it doesn't play "Baby Shark" when you start the engine. |
*Bling Boat* | 150 Dabloons in the starting lobby | For those who want to feel like 50 Cent in 2005. |
If you need more space for your team or extra loot, consider adding a raft to your arsenal.
All Rafts in Dead Sails

Screenshot by The EscapistRafts in Dead Sails provide additional space for loot, turrets, or even fuel sources like Zombies and Drowned. Here's what you can get:
**Name** | **Where to get it** | **Info** |
*Default* | Free | Basic storage for loot; no extra features. |
*Jail* | 200 Dabloons and 1 win | Useful for imprisoning mobs or storing fuel. |
*Medic* | 300 Dabloons and 3 wins | Equipped with bandages and medkits; perfect for post-battle recovery. |
*Trader* | 500 Dabloons and 10 wins | Allows you to sell items on the spot, planning your purchases in advance. |
*Ammo* | 400 Dabloons and 5 wins | Stock up on ammo without waiting for the next safe zone. |
Every Healing Item in Dead Sails

Screenshot by The EscapistWhether you're playing as a Medic or not, knowing the healing items in Dead Sails is crucial for extending your gameplay:
**Name** | **Where to get it** | **Info** |
*Bandage* | 3 Dabloons at the Shop Store or $10 | Provides a small health boost of about 20%; best used in stacks. |
*Shark oil* | $35 at the General Store | Fully restores health and gives a temporary speed boost. |
*Medkit* | 20 Dabloons | Restores 100% of your HP; the best value for money. |
Miscellaneous Items in Dead Sails

Screenshot by The EscapistDon't overlook the miscellaneous items in Dead Sails; they can be just as crucial as weapons or healing items:
**Name** | **Where to get it** | **Info** |
*Coal* | 3 Dabloons or $20 at the Shop Store | Use it to protect your ship and gain more fuel. |
*Shovel* | Starter item for the Miner class | Can be used as a weapon, though not very effective. |
*Torch* | 3 Dabloons or $10 | Essential for visibility at night; helps spot loot and mobs. |
*Steel* | 10 Dabloons at the Shop Store | Provides low-grade protection for your ship; not the best value. |
*Steel plate* | 25 Dabloons at the Shop Store | Better protection for your boat against Zombies and other mobs. |
*Cross* | 40 Dabloons at the Shop Store | Keeps Zombies at bay, especially useful at night. |
*Lantern* | 3 Dabloons at the Shop Store | Provides light in dark areas; can also be used to hit mobs. |
New Items in Dead Sails
Alongside the new Kraken boss and class system changes, Dead Sails has introduced three new items. While no one has found a way to acquire them yet, here's what we know about their potential uses:
**Name** | **Where to get it** | **Info** |
*Sticky Mine* | TBA | Designed to damage enemy ships and serve as a trap; enhances stealth gameplay. |
*Wizard Orb Staff* | TBA | Introduces magic to the game; possibly limited to certain classes like Necromancers, Pyromaniacs, and Priests. |
*Flying Broomstick* | TBA | Acquired through a recipe; may have class or other requirements similar to unlocking boats. |
Now that you're equipped with all this information, you'll be a force to be reckoned with in Dead Sails. Remember, success also depends on a bit of luck and good teamwork. For even more preparation, check out my guide on defeating the new Kraken in Dead Sails and show that slimy squid who's in charge.